https://www.wildflowermontessorischool.org/ - from the same community /MIT - I love how in the early days there was a big focus on computer science, these wooden logic gates etc. but still resonant today!
My daughters school integrates PE games with the curriculum so they recently did Photosynthesis Tag for their plant studies.
Now I am brainstorming Computing field games. My first one was "Gate Tag" where there are teams of zeros, ones, and gates who are trying to tag the right combination of 0s and 1s to make their inputs and output.
In your talk you mention Maria Montessori. And it made me wonder: What would the equivalent of the "Montessori Manipulative's" for computer science learning? One idea I had tonight was using physical paper to represent data encoding - and someone had done that: https://hackaday.com/2016/02/22/punch-card-reader-for-the-10-types-of-people-in-the-world/
Ahh, I had forgotten to answer here - but yes, I love this!! There is a whole school of thinking around this, let me post a few other examples:
https://www.learningbeautiful.com/ - I love especially the binary trees they make
https://www.wildflowermontessorischool.org/ - from the same community /MIT - I love how in the early days there was a big focus on computer science, these wooden logic gates etc. but still resonant today!
My daughters school integrates PE games with the curriculum so they recently did Photosynthesis Tag for their plant studies.
Now I am brainstorming Computing field games. My first one was "Gate Tag" where there are teams of zeros, ones, and gates who are trying to tag the right combination of 0s and 1s to make their inputs and output.
Thank you for the links!